using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace ChaserLibrary { public class Beast : Entity { private Player PlayerToKill; public Beast(double x, double) : base(x, y) { } public void ChangeVelocity() { } public override void Update() { ChangeVelocity(); Move(); } public override void Draw() { Painter?.PaintCross(X, Y); } } }